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Post by Elizabeth McKinnon on Dec 8, 2012 20:33:41 GMT -5
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Elizabeth McKinnon :: Hades
::Long distance call:: She can talk with the souls of dead people or creatures, no matter if they are in Tartarus or Elysum, or just roaming earth. when she talk to souls in tartarus or Elysum, she feels a sharp pain in her heart, reminding her when she was deadly sick. She car rise corpses from the underworld, but not more than two or three at a time, if she tries to rise more of those or she keeps the two or three on Earth more than 20 minutes, her heart could stop. ::Hide and seek:: She uses the shadows around her to move from place to place in a faster way. doing so drains part of her energy, so she can only do it inside the camp. If she trains if, maybe she could travel from the camp to any part of the world, but as far she goes, as much it drains of her energy. ::Good boy!:: she can control the hellhouds as if they were just sweet cute puppies. If Hades or Persefone order something to the hellhounds, Beth won't be able to stop them to do what they were ordered to. ::Tremble, just tremble:: If she concentrates a lot she can make the earth under her feet and in a radius of 10 yards to move. geokenisis is something she also can do, but it drains her power even more that Umbrakenisis, so she tries not to use it. Whenever she uses it, blood drops from her nose.
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Post by Artisan Kim on Dec 8, 2012 22:28:53 GMT -5
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Artisan Kim :: Hephaestus
::Technical Genius:: Artisan needs to only see a machine or weapon in action once to know how to build one on instinct. Often he finds a “blueprint” already constructed in his mind because of his excellent spatial cognition, but he will need to take apart more complicated machines before he can build them for the first time.
::Out of Service:: Recently, Artisan has discovered he can manipulate electronics through touch and sometimes, even thought. The extent his capabilities will reach is unknown. Currently, he can cause minor blackouts when stressed, disrupt telephone signals, and change the paperclip icon on Microsoft Word by tapping the computer screen with his fingers. Machines can either fail to work or boost in efficiency in his presence. His ability to hack into computers may have something to do with this budding gift, but because technokinesis is new to him, there’s a hefty chance his powers will not work at will. He’s been unsuccessful at attempting technological manipulation on a larger scale.
::Is It Hot In Here?:: Like almost all Hephaestus children, Artisan is highly resistant to fire and electricity. In extremely high temperatures, it even appears as though he doesn’t notice the sweltering heat that can cause others to pass out. He can touch candles, stove tops, and other hot surfaces without burning himself. Small electrical currents can pass through his body without harming his internal organs as well. But if the flame or shock is great enough, he can be killed like anyone else.
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Post by Makaylah Lewis on Dec 14, 2012 14:49:51 GMT -5
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Makaylah Lewis :: Psyche
::Let Me See Your Soul:: Makaylah has the ability to see someone's current thoughts and feelings. It is not that she can read someone's thoughts, she only gets flashes and little pictures of their current main feeling or what is on their mind. She is just more empathetic that the average person. Plus the fact she sees things makes it a little weird to act on.
::Once Upon a Dream:: Makaylah has been blessed by her mother to get visions of possible futures for anyone she comes in contact with and grows some sort of connection. Due to life and fate never being completely absolute, she has seen more than one future. These visions usually come to her in a dream form, but she seems to have complete consciousnesses in them and to have all the memories that go with being her future self. She has had one or two major visions occur during her waking hours, but these are much more powerful and painful. They are almost like screaming alarm clocks going off in her head; so much it is difficult to even focus on what is going on in the vision.
::Thieving Touch:: Makaylah has the ability with skin to skin contact to share someone's powers for the duration of that contact. This hurts her greatly; as well as weakens the powers themselves due to they are being shared between her and whomever she is touching. It also harms the person she is grabbing, causing them to weaken physically, sometimes to the point of unconsciousness. She also winds up borrowing parts of the psyche; memories, personality traits, talents, knowledge, and some physical abilities of anyone she comes in contact; the physical and godly powers are only able to be used during the time the skin is touching skin. The memories, personality traits, knowledge, and talents fade over a time period that is proportional to the length of time that she had contact with the person. The longer she holds on, the longer they stay, but they do eventually go away, sometimes if they were great enough they leave imprints or echoes of themselves that pop up uncontrollably. When it comes to controlling the powers she borrows, she is just able to use them as well as anyone with completely new their powers. Also because her body is not designed to use the powers, she becomes physically sick every time she uses because her body is fighting the powers and vice versa. She does not use her powers often due to the fear of her own demise or of the unintentional demise of others.
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Post by Blaze J. Frost on Dec 14, 2012 15:04:18 GMT -5
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Blaze Frost:: Khione
::Jack Frost Nipping at your Nose::Blaze's lungs can produce an icy wind that when he chooses he can blow out and chill things off or freeze them if they aren't too large, he can also create a snowflake in his hand and blow it away from him in this way. It looks a lot like how you can see your breath outside when it's really really cold out. There's always a minty aftertaste in his mouth after using this. Also he can't freeze large objects this way only cool them off, maybe make a person shiver slightly, and in the summer the frost melts faster. ::Icicles Away!:: Blaze can create and send out sharp icicle shards with a wave of his hand, as well as freeze objects by touching them or waving his hand over them. He can use this to reinforce weapons and armor if he so chooses. He can also freeze small objects by touching them just as with his breath. Unlike his breath though he is able to freeze larger objects this way but only for a short amount of time, the bigger the object the more concentration it takes and if the object is living they will be frozen for a shorter period of time then if it wasn't alive. The warmer the surrounding temperature around him is the shorter amount of time the frost/ice will last. On the Hottest days of summer, the ice/frost will melt within minutes. ::Cold As Ice:: Blaze is rather cool to the touch and can make someone shiver by just barely brushing them with his skin. Blaze can withstand colder temperatures for longer periods of time then normal. His body temperature is colder then normal and he never gets frost bite. He could even go swimming in freezing cold water and it would be as if he were swimming in the summer time.Automatic, can not turn this off. In the hottest days of summer, he will sweat a lot more then a normal person outside even from just standing still and the heat will take it's toll on him physically. Blaze sweats a lot more in the summer then he normally should and tries to stay cool. Fire is his Achilles heel
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Post by JinHyun Lee on Dec 17, 2012 16:47:00 GMT -5
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JinHyun Lee :: Athena
::Brilliant mind:: when jinHyun reads something, he learns it inmediately. It's not a photographic memory, he could even forget where he read it, or how it looked like, but he rememberes the knowledge and makes it his. It only happens when he reads it, if someone reads the information for him he wouldn't remember it more than any other human being. ::Weapon fits:: No matter if it is a classic weapon like a bow or sword, or a modern one like a gun, riffle or bazooka, the moment he hold them in his hands, he knows how to use it and becomes a very good fighter with them. even when he knows how they work and becomes a good fighter, he needs to train every day with them if he wants to master them, because if he doesn't touch the weapong in more than a month, then he would have to start over again to remember the proper use of it. ::Perfect plan:: JinHyun's mind is always over working making plans of everysingle detail in his life, so when he must plan something in a battle, he already has at least 5 or ten different possible plans. He can even plan one for each of his allies. They change with each desision his enemies or allies make, so it is very difficult for him to keep up with all of them, usually those plans give him huge migrains. so keeping all of them in his mind for a long period of time could even knock him out for a long period of time, a day or even a week. ::Hand to Hand:: since he was a kid, hand to hand combats are his best activity, he only needs to see how a martial art or kind of fight is performed to learn it and be a perfect fighter. Ares children are the ones that are better than him in hand to hand combat, but yet if they are rookies, he can easily win.
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Post by Jasper Stone on Dec 18, 2012 13:47:35 GMT -5
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Jasper Stone :: Hades
::Umbrakinesis:: Jasper can use this power to manipulate the darkness and shadows around him, which can in turn allow him to blind his opponents or hide his own location in a dark area. There is no real combat aspect to this ability, except that Jasper can use it to distract his enemy or hide his location if needed. It doesn’t cost much energy for him to use, and it is a trick he often uses to intimidate his opponents rather than attack them with. Through his Umbrakinesis, he can also use a Shadow Slipping power, which allows him to travel from one place to another via the darkness. To do this he has to travel through shortcuts and pathways in the outreaches of the Underworld, and you can imagine what horrors lay in wait there, waiting for someone to try and sneak past.
The larger the area Jasper is trying to cover, the more energy it costs. He could cover his cabin in shadows with some difficulty, but if he tried anything more than that it would drain his energy at a dangerous rate. The more shadows he collects, the more it costs him. Also, when travelling anywhere with his Shadow Slip, he cannot bring more than one person, unless they are also a son or daughter of the Underworld. When travelling to the Underworld it costs him less energy, so in theory he could travel there and back in one day; if he tried to travel twice in one day to anywhere else, his sanity might not return with him.
::Necromancy:: The strongest and worst of his abilities, in his mind, is the power to raise the dead from their graves. Jasper can summon up skeletons and zombies rotting in the ground to rise up and follow his commands. They will do whatever he asks of them, so long as he keeps his control over them; just like how a dog-handler must keep dominance over his beasts. These undead minions can last for as long as Jasper needs, up until the sun rises on a new day; it’s something of a cleansing act to spirits. So if he summoned them in the morning, they could in theory stay until the next dawn of a new day. He can have five undead at his command during the day, and up to ten at night when his power is at its strongest. Also, as a side effect of his necromantic abilities, Jasper is also able to communicate with dead spirits if they so choose to speak with him; though he prefers not to, as they are all whining, annoying little bitches wanting to be ‘saved.’
Though there is the downside of having a time limit on his skeletal minions, there is a limitation much worse than that for Jasper. It’s impossible to raise something from the dead without a soul; creatures without that spark of life are dead and cannot do anything. To animate his summoned creatures, Jasper has to break off pieces of his soul to imbue into each of them, so that they may live. When he dismisses the creatures, or they are dismissed by the rising sun, then the soul pieces are returned to him. The process of both giving away and reclaiming parts of his soul are extremely painful, so Jasper uses this power as little as possible. The other side effect of this ability is that when pieces of his soul are missing, Jasper becomes a little less than human himself. His emotions are dampened even more than normal, and everything revolves around practicality and prudency. If there was ever a time Jasper would sacrifice his friends for something, it would be while parts of his soul were being used by his creatures.
::Geokinesis:: As a son of the deity that lives below the surface of the Earth, Jasper has a greater affinity with moving the ground beneath his feet than that of Poseidon’s children. He can move anything that shares a bond with the earth; rocks, dirt, stone, etc. The larger the object, the more concentration it costs. Jasper can also tap into tectonic plates beneath his feet to make his Geokinetic powers even stronger, but there is a much greater risk because of it.
Jasper can only control so much earth at one time before it becomes too much for him; he could move many small stones as he wanted, but if he tried to move a boulder it would take much more concentration and energy to do, and he wouldn’t be able to move it for very long. As with all of his powers, his Geokinesis is stronger at night than during the day. The largest downside is the pulling on the tectonic plates when he needs more power; one has to think of this as putting one’s hand in a nuclear reactor. It’s best to do it as fast as possible and not linger. When Jasper digs into the plates beneath his feet, it feels like a pressure in his chest that has to be let out, or else it could kill him; and really, it could. If he draws too much power from the ground beneath his feet it will kill him from the inside out. He has to release the energy quickly through his power, as he can’t hold onto it for more than a few seconds; so he couldn’t run around with the power of a nuke in his chest, in basic terms. He also can’t do it repeatedly; he might actually blow a crater in the earth miles wide if he tried. Tectonic plates were tricky, volcanic, things that were not to be meddled with by little demi-gods like him…too often.
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Post by Tanner Serrano on Dec 20, 2012 15:58:43 GMT -5
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Tanner Serrano :: Ares
::Heavy lifting :: Tanner is stronger than most Demigods and can lift more than average demigod. He can not more than 2-3 times his own body weight. If he wanted to lift something 5-6 times heavier it would be an impossible and would more than likely break every bone in his body. Plus he is not stronger than demigods who parent specializes in strength.
::Weapons weapons :: Tanner has innate ability to practicall6 pick up any weapon and use it with barely any lessons. Plus he can tell you what metal it is made of how heavy it is. The more complex the weapon the longer it takes him to master it. If it is a weapon he has never seen or experienced before then on Average it will take him an hour to master it. He also needs to actually make contact with weapon to tell you it's weight and metal used in it's forging. Tanner is not the kind of man who just eyeball it and know about it. He has to physically hold it.
::Thick skinned :: Tanner has a pretty tough skin and withstand physical assualts better. It is harder to physically assualt him and cause major damage. Tanner can be severly injured by armor piercing weapons and items. (I.E Nemean Lion claws). It is possible to cause minor scratches on his skin but any deeper to puncture something needs more force behind the assualt.
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Sunny Choi
Khione
Camper[M:0:0:0:]
Sup, is all I gotta say
Posts: 5
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Post by Sunny Choi on Dec 24, 2012 21:43:50 GMT -5
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Sunny Choi :: Khione
::Frozen Touch:: At the palms of his hands, Sunny could generate a rush of ice, freezing the object. If the ability used long enough, the ice will spread until it completely envelops the target. Unfortunately, this ability can only be used by having contact with the intended target; also, the amount of time he has still in contact contributes to how dense the ice will be and how much space it takes up. The ice spreads faster during chillier weather. ::Cold-Blooded::Well, no, he's not really. Sunny can withstand freezing weathers - even bare naked if he wanted to. Being the son of Khione, he can tolerate the frigid iciness longer than regular humans and most demigods. Of course, being half human makes him vulnerable too - even to ice. At the most, Sunny can tolerate freezing temperatures in three hours tops before Jack Frost gets to him. ::Winter Wonderland:: Sunny can control snow, shape it, move it, and etc. After discovering this power, Sunny refused to develop it. At the most, he could only manipulate the snow only at a five feet radius.
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Emalia Carente
Apollo
Camper
so i'll S M I L E. it'll be O K A Y.
Posts: 3
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Post by Emalia Carente on Apr 7, 2013 17:05:47 GMT -5
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Emalia Meghan Carente :: Apollo
::Hymns to Heal:: Ability to sing a hymn of praise to Apollo in Ancient Greek, healing the injured person. only bodily wounds (scratches/cuts/bruises). not broken bones or diseases. ::Projectile Power:: Gifted in ability to handle projectile/missile weapons such as slingshots, crossbows, and archery. it just comes a bit easier, not automatic. has to practice. ::Artistic Ability:: Gifted in singing and playing various instruments. doesn't come automatically, has to practice.
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Post by Jeremiah Sagebrush on Apr 7, 2013 23:54:06 GMT -5
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Jeremiah Sagebrush :: Demeter
::Tree hugger:: Jeremiah has empathic connection to plants and can feel their pain as if it is his own pain. He can't heal the plant if it gets injured. If a plant he helped grow using his growth power gets destroyed he passes out for about an hour. ::growth speed :: The same as most demeters Jeremiah can grow plants faster then normal.For every plant he grows he empathically connects himself to it and needs to protect til it dies a natural death. If a Plant is destroyed, he passes out for about an hour. It is why he tries to limit his plants to about ten per day. If he dies all the plants he grew die. ::immune:: Jeremiah is immune to most poisons because most of the world's poisons come from plants. Animal poisons work on him and if attacked by a creature poison he will die within the normal time frame that mortals would die.
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Post by Drake K. Marchesa on Apr 9, 2013 18:07:34 GMT -5
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Drake K. Marchesa :: Ceto
::Treasure Hunter:: Drake has a very keen sense of smell, especially when it comes to Gold and Celestial bronze. Although he can smell other scents as well, but gold and bronze are the strongest. And he's very good at finding rare metals and gemsHis nose is highly sensitive to all smells and sometimes gets overwhelmed. If the smell is very potent it can make his eyes water slightly sometimes. ::Predator of the deep:: Drake can communicate and request assistance of large sea creatures such as large Sharks and Whales as well as breath underwater for a short period of time. In deeper waters he is also a very strong swimmer and swims extremely well during storms.Only works on these creatures and not always, and his time spend under the water isn't as long as a Poseidon child could last. ::Fire in your Veins:: Ceto as the mother of dragons has given Drake the ability to breath fire and withstand it. It differs from that of Hephaestus children's abilities though as it is very very limited.He can't produce the flame otherwise except by breathing it and can withstand it for a limited period of time ::Power Name:: Description. Limitations.
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Post by Marcus Collins on Apr 13, 2013 18:08:32 GMT -5
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Marcus Collins:: Morpheus
::Telepathic speech:: Marcus has no vocal cords ans because of this his father has bestowed upon him the ability to speak inside the minds of those around him. However this does not mean he can hear others thoughts. If someone wishes to speak to him the have to actually speak. ::Eternal sleep:: This ability is one not given lightly by Morpheus because it doesn't cause death. No, instead it causes the person Marcus unleashes it upon to fall into a comatose like state that only he can bring them out of. This horrifying ability can drain Marcus of energy for a long period of time. When he first used it it almost killed him. ::Dream sight:: Marcus can cause someones dream and nightmare world to slip out of they're mind and come out in they're perception while they're awake. No others can see it other then him and the person he is making have the experience. He can only do this to one person at a time. ::Dream Entrance:: Marcus can actually enter a persons dream and speak with them and experience the dream with them. This is limited to one person at a time and he cannot alter the course of the dream or nightmare.
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Post by Henry Wallburg on Apr 16, 2013 18:06:21 GMT -5
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Henry Wallburg :: Hades
::In the dark of the night:: Henry can shadow travel from one place to another using shadows. Henry can't travel more than 4 miles without passing out. He once woke up in Australia passed out. ::Night of the chatty dead:: Henry has the ability to raise the dead. He can also speak with the dead including ghosts.He can also see ghosts. In order to raise the dead he needs to offer part of his life force to maintain them.He can only raise two at a time any more and he would die. The downside to chatting with the dead is they never seem to shut up. Once he gets them started on a topic he needs to literally tell them to shut up. ::deadly knowledge:: Henry has the ability to know if someone he has met has died regardless of mortal or demigod.If he barely knew them and just met them it but a simple buzzing in his ear. Although if they were really really close to him then he gets a huge migraine that can cause him to pass out. It only works if he has at least met them. If they are a complete stranger then he will never know they died unless he asks his dad which he would never do anyways. ::I fell into a burning ring of fire. :: Henry has some Geokinesis. He can open the earth and cause a fissure of hellfire to swallow his enemies. It takes tons of energy to even do it once. He can't do it more than once in a twenty-four hour time frame. If he tries to do it more than once he will pass out for a week. It is to only be used in extreme emergencies. He can only open the earth. He can't maneuver it to create rock walls or other kinds of Geokinetic powers.
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Post by Alexander 'Ace' Elliot on Apr 18, 2013 17:02:33 GMT -5
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Alexander Cole Elliot the Third :: Tyche
::Bard's Tongue:: If he says the words "It could be worse...", "Look at it this way..."or "At least..." before saying something there is a 99% likelihood that the event will come true within the next 24 hours. It can predict anything from minor discomfort, to a change in relationship status.If he says those phrases at the end of the sentence it doesn't happen. He has to be careful with it because it has almost gotten someone killed. He has trouble keeping his mouth shut as it is, so having this ability could really screw himself or someone else over. ::Ace up his Sleeve:: With a flick of his wrist, Ace can magically conjure up any playing card he so chooses. With these playing cards he can do a number of things. Often times he will use them as his 'calling card'. Although he usually has two sets on him one for show and one with sharpened corners that he can use for throwingIt's really just a fancy parlor trick. ::Reading the Cards :: He has the ability to foresee future events using his playing cards through tarot reading. Readings aren't always 100% accurate and there is some margin for error and may not always be 100% clear either. ::Power Name:: Description. Limitations.
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Post by Sven Dmitri Ashland on Apr 22, 2013 13:23:05 GMT -5
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Sven Ashland :: Thanatos
::Shadow Step:: Sven can travel through the shadows over large distances. The shadow that he enters and exits must be large enough for him to fully fit his body through. ::Death's Door Step:: Sven is able to see a 'pre-ghost' of someone and know when someone was going to die within the year even if they were complete strangers. In a somewhat able to predict death sort of way. In this way he is also able to communicate with ghosts. He is able to speak to the deceased and see them. . unable to interact much with these types of ghost, as they usually don't acknowledge his existence but over the years he is able to ask them simple questions such as their names but won't get much else from them if they do notice him. Ghost communication is automatic ability he can't touch them or command them to do anything but he can ask politely if he wanted to. ::Reverse Reaper:: Sven is able to reanimate the recently deceased but only for a limited amount of time. He is not in control of the person but is the only thing keeping them alive . He is also able to raise skeletons in this matter but they take a lot more of his power and works a little differently.Temporary. Can only sustain for a limited amount of time. Ten minutes if fully concentrating on it and afterwards is extremely exhausted. ::Power Name:: Description Limitations
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